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Level Up in Behavioural Change with Mind-the-Gap: Serious Gaming at Avans During Dutch Game Week

On Tuesday 2 December, Avans University of Applied Sciences hosts a full-day symposium dedicated to the power of serious gaming as part of Dutch Game Week. The event, titled Level Up in Behavioural Change, invites professionals, students, and researchers to explore how games can drive sustainable behaviours and generate social impact.

Organised at Avans OpenX in Breda, the symposium features inspiring keynote talks, hands-on workshops, and the opportunity to network with experts at the forefront of game design, psychology, and societal innovation.

Mind the Gap: From Game to Reality

Among the afternoon workshops is Mind the Gap, a serious game-based assessment developed for students and professionals in the social domain. The workshop is led by Henk Spies (Avans Centre of Expertise Safe & Resilient Society) and by CARADT researcher Jenny van den Broeke.

In Mind the Gap, participants take on the role of case manager for Jeremy, a 24-year-old recently discharged from a closed psychiatric institution. With no money or housing, and limited time, players must make tough decisions while interacting with Jeremy and various stakeholders via a chat-based interface populated by lifelike AI characters. Each conversation unfolds uniquely, offering a safe and playful space to reflect on personal communication styles and their impact in complex professional situations.

In her research for Mind the Gap at the Centre of Expertise Safe & Resilient Society), Jenny van den Broeke explores how storytelling, simulation, and technology can foster empathy, participation, and learning in real-world contexts.

About CoE Safe & Resilient Society Research Group Mind the Gaparrow

Visit the Serious Game: Mind the Gaparrow

 

Join the symposium

Date: Tuesday 2 December 2025

Time: 09:00 – 17:30

Location: Avans OpenX, Hogeschoollaan 1, Breda

You can register for the morning programme, afternoon workshops, or the full day, including a closing reception at 17:30.

Visit the event page to register and view the full programmearrow

Bridging Perspectives

How can situated design contribute to dealing with misunderstood behaviour?

The number of incidents involving persons with disturbed behaviour is rising year on year. Reports registered by the police with the code E33 have increased from 74.936 in the year 2016 to 90.636 in 2018, and 102.353 in 2020. Behind these figures lie human suffering and social nuisance. Psychoses, dementia, suicidal behaviours, and other worrying situations can be misunderstood by neighbours or family. In the aftermath of police reports and social worker intervention, stories of these situations often end up in the hands of administrators and in the media, where the sufferers are discussed as ‘persons with disturbed behaviour’. Those who are given this label are deprived of their social selfhood, separated from regulated society .

A participation society calls for understanding and inclusiveness: at home, on the street, at school, and at work. Everyone must participate, everyone contributes. Friends, neighbours, relatives and colleagues comprise the social bedrock in which ‘people with confused behaviour’ live. How can artists and designers, as part of this bedrock, contribute to mutual understanding between those who need to relate to each other?

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‘Imagination is the key to a strong inclusive society. Artistic work and situated design can contribute to a better understanding of the other.’

Jenny van den Broeke is a researcher within the Situated Art, Design and Technology research group, and a tutor on the Photography, Film & the Digital study programme at St. Joost school of Art & Design in Breda. In her own practice she works as a trainer, director, and producer of artistic projects that address social topics.

 

Jenny van den Broeke arrow

Research Group: Situated Art, Design and Technology

Living in cities developed around data and acting within the inscrutable structure of our techno-society demands art and design that can help understand how we relate to these rapidly changing surroundings and to reflect on that relationship. The research group Situated Art, Design and Technology responds to this exigency by fostering a situated turn in art and design through a diverse portfolio of interdisciplinary research projects in partnership with academic and cultural partners, as well as with government and industry.

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