Caradt

Filter

  • Cultural and Creative Industries
  • Situated Art and Design
  • Biobased Art and Design
  • All

Search

Simone van den Broek

Research Group: Situated Art and Design

‘The ultimate goal is to enable people to improve their lives, making them more enjoyable and comfortable.’

Simone van den Broek is a researcher within the Situated Art and Design research group, and a tutor for the Communication & Multimedia Design programme at Avans University of Applied Sciences in Den Bosch. 

Simone van den Broek completed an MA in Industrial Design at Eindhoven University of Technology, and a BA in Communication & Multimedia Design at Avans University of Applied Sciences. The combination of these two design disciplines ensures that she designs comprehensive and compelling concepts. She combines a scientific basis with a practical approach, shaping concepts from start to finish with the aim of activating certain behaviour. 

Simone is a specialist in Design Research and Behavioural Change Design. Her passion is design that makes people think and encourages them to take action. Using design, she informs, amuses and activates her audienceThe ultimate goal is to enable people to improve their lives, making them more enjoyable and comfortable

Why do humans live with living things?

This research project looks at the current existing research on why humans live with living things. For example, why do we live with animals and plants? 

Read more arrow

Living Gold

Our new research project Living Gold explores the application of mycelium material in goldsmithing, igniting inspiration and promoting new possibilities for bio-based design. Mycelium, nature’s hidden architect, holds immense potential for creativity and environmental consciousness. By tapping into this abundant resource, we reshape the boundaries of jewellery creation.

Read more arrow

Publications

van den Broek, S., de Rooij, A., & van Dartel, M. (accepted), Living with Living Artefacts: Six Concepts for Designing User Acceptance of Living Artefacts, In Proceedings of the 2022 Conference of the Design Research Society (DRS 2022).

Research Group: Situated Art and Design

Living in cities developed around data and acting within the inscrutable structure of our techno-society demands art and design that can help understand how we relate to these rapidly changing surroundings and to reflect on that relationship. The research group Situated Art and Design responds to this exigency by fostering a situated turn in art and design through a diverse portfolio of interdisciplinary research projects in partnership with academic and cultural partners, as well as with government and industry.

Read more arrow
‘The dynamic relationship between humans and living artefacts will continue to evolve reciprocally with mutual care.’

Elvin Karana arrow

‘People are the product of their relationships with their environment. It’s important to understand how technological developments influence these relationships.’

Michel van Dartel arrow

‘My practice is situated in between different actors, in this shape-shifting middle many things can happen.’

Tara Karpinski arrow

‘Imagination is the key to a strong inclusive society. Artistic work and situated design can contribute to a better understanding of the other.’

Jenny van den Broeke arrow

‘‘Understanding how creativity and imagination emerge from interactions with our environment will lead to improved innovation processes, tools and technologies.’’

Alwin de Rooij arrow

‘Through an interplay of design and research, the apt questions and necessary tools can be discovered and applied to each research project.’

Antal Ruhl arrow

‘Could experimental sensory translation of art works improve their accessibility for sensory diverse exhibition audiences?’

Eva Fotiadi arrow

‘I’m interested in how we can implement situated learning within design education.’

Sarah Lugthart arrow

‘How can the notion of the ‘script’ be used in a situated design practice? ’

Ollie Palmer arrow

‘Investigating the potential of sensory augmentation to bridge the sensory gap between deaf and hearing.’

Michel Witter arrow

‘For me, the iterative design-research process is an exciting journey towards designs that can transform human consciousness.’

Danielle Roberts arrow

‘The essence of the situated, cinematic experience of dance lies in the mental interaction where the public becomes co-author.’

Noud Heerkens arrow

‘Getting comfortable with ambiguity enables designers to absorb feedback and use it to make better design choices.’

Gabri Heinrichs arrow

‘I look at the ways in which citizens can play an active role in shaping their cities, and how new media and technology can contribute to this.’

Barbara Asselbergs arrow

‘Attention during interaction is personal, not a given fact.’

Misha Croes arrow

All people arrow

Thank you for your subscription! Please check your email inbox to confirm.

Okay