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Michel Witter

Research Group: Situated Art and Design

‘I’m looking for methods that take people as a starting point.’

Michel Witter is a researcher within the Situated Art and Design research group and a tutor at the Communication & Multimedia Design programme at Avans University of Applied Sciences in Breda.

Stemming from his background in technical computer science and digital art, Michel Witter’s practice is situated in the intersection between art and technology. In the early 1990s he experimented with Internet technology at the SCAN / Media-GN institute in Groningen. He was also involved in some of the first e-commerce websites in the Netherlands. 

Michel developed education for years at various institutions in the field of multimedia. He has been a tutor at the Communication & Multimedia Design programme since 2002, and teaches information design, interaction and accessibility for a variety of media. 

In 2016, during his master’s in Media Innovation, he immersed himself in designing wearable technology from the point of view of pure experience. Michel has begun a PhD research into situated design methods that enable interaction designers in designing effective interfaces for sensory augmentation. 

Embodied Interaction

This research focuses on the design of tactile interfaces, using sensor technology.

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Research Group: Situated Art and Design

Living in cities developed around data and acting within the inscrutable structure of our techno-society demands art and design that can help understand how we relate to these rapidly changing surroundings and to reflect on that relationship. The research group Situated Art and Design responds to this exigency by fostering a situated turn in art and design through a diverse portfolio of interdisciplinary research projects in partnership with academic and cultural partners, as well as with government and industry.

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‘People are the product of their relationships with their environment. It’s important to understand how technological developments influence these relationships.’

Michel van Dartel arrow

‘Almost everything I design is based on giving form to the invisible.’

Tara Karpinski arrow

‘Through an interplay of design and research, the apt questions and necessary tools can be discovered and applied to each research project.’

Antal Ruhl arrow

‘The essence of the situated, cinematic experience of dance lies in the mental interaction where the public becomes co-author.’

Noud Heerkens arrow

‘I’m interested in how we can implement situated learning within design education.’

Sarah Lugthart arrow

‘How can the notion of the ‘script’ be used in a situated design practice? ’

Ollie Palmer arrow

‘Attention during interaction is personal, not a given fact.’

Misha Croes arrow

‘Getting comfortable with ambiguity enables designers to absorb feedback and use it to make better design choices.’

Gabri Heinrichs arrow

‘I look at the ways in which citizens can play an active role in shaping their cities, and how new media and technology can contribute to this.’

Barbara Asselbergs arrow

‘For me, the iterative design-research process is an exciting journey towards designs that can transform human consciousness.’

Danielle Roberts arrow

‘Power, control and chance play an important role in every creative process. I explore this complicated correlation.’

Michiel van Opstal arrow

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