‘Through an interplay of design and research, the apt questions and necessary tools can be discovered and applied to each research project.’
Antal Ruhl is a researcher within the Situated Art, Design and Technology research group and a tutor at the Communication & Multimedia Design programme at Avans University of Applied Sciences in Den Bosch.
Antal was trained as an industrial product designer at the Hague University of Applied Sciences. After his master’s degree in Media Technology at Leiden University, he focused on conducting research by creating custom interactive tools. Antal also studied at UCLA (USA) Design | Media Arts for two semesters, to further develop his research in combination with his practice in the artistic field. He subsequently specialised in designing and creating interactive installations for events, festivals and brands.
Antal has worked as a tutor in the Communication & Multimedia Design programme in Den Bosch since 2013. He is responsible for providing courses in the development of interactive installations and research skills. By making use of prototyping techniques such as 3D printing, laser cutting, electronics, and software at an early stage in the design process, a realistic picture of the possibilities can be readily formed. Interaction and testing with users is central to this, and technology only plays a facilitating role. Immediate testing quickly results in improved iterations of the product. Through an interplay of design and research, the apt questions and necessary tools can be discovered, applied and built upon in each research project.
In addition to his work as a tutor, Antal is an independent product designer and develops interactive installations for various clients.
Tactile Interfaces
This research focuses on an interface that allows you to ‘see’ feeling.
Publications
Ruhl, A. (2024, June) Sensory Augmentation Devices: Insights from a Research Through Design Process, ISEA International 2024
Research Group: Situated Art, Design and Technology
The research group Situated Art, Design and Technology (SADT) focuses on the societal embedding and embodiment of knowledge production that art and design research enables. The conducted research contributes to a deeper understanding of technological developments and their impact on people, society, and the environment, and to the development of situated approaches in the creative sector and beyond. In doing so, it advances a wider acknowledgement of artistic and design research as a mode of knowledge production, one that is grounded in creativity and critical imagination as a way of generating insight into, and intervening in, societal transitions driven by technology.
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