This research project aims at answers to the question how the notion of the ‘script’ (as invoked in computation, psychology, and performance) can be used in a situated design practice.
‘Scripting’ in design is usually associated with computer-based design programming. The concept of the ‘script’ in design has mostly focused on parametric computational design. This research aims to reframe the idea of constraints as tools of situated practice, enabling increased and informed creativity. The increased focus on design processes, rather than design outcomes, plays a role in the widening of design discourse: the use of scripts to ‘perform’ design.
In addressing the research question how the notion of the ‘script’ (as invoked in computation, psychology, and performance) can be used in a situated design practice this research also addresses a recurring discussion within the Situated Art and Design research group of Caradt, brought forward by the research of Sarah Lugthart and Barbara Asselbergs in particular: If, as literature on situated design methods suggests, contextual particulars should inform and shape any situated design actions undertaken, to what extent is scripting those actions allowed? While Sarah’s research suggests that situated design processes always involve (a sequence of) shifts between scripted and situated actions and the notion of situated actions may therefore require revision, Ollie seeks to resolve the issue in researching the notion of ‘scripting’ itself.
To gain insight in this topic the researcher developed two syllabi for the Master Institute of Visual Cultures. Together with researcher Sarah Lugthart a workshop was developed for students, in which students create fictional stories in the built environment, to experiment with different uses of scripts in situated design.
Ongoing project, started August 2019.
Other researchers involved
Michel van Dartel
Master Institute of Visual Cultures (student projects)
Avans University of Applied Sciences