Tactile Interfaces
This research focuses on an interface that allows you to ‘see’ feeling.
Researcher Antal Ruhl recently presented his ongoing work on sensory augmentation devices at ISEA24, the international symposium on electronic art. Held in Brisbane (Australia) this year, the event was a gathering of electronic arts professionals from around the globe. In his research, Antal has developed various interfaces that make sight and sound perceivable through the skin (see images below). His presentation, part of a virtual session at ISEA24, focused on the design challenges and technological innovations that define his work.
In parallel, Professor Michel van Dartel from the research group Situated Art and Design distinguished himself through multiple roles in the symposium. As a member of the ISEA International Board, Michel provided strategic direction and participated in the symposium’s Annual General Meeting. He also chaired a virtual session that facilitated international dialogues in the global electronic arts community.
For an in-depth look at Antal’s research, visit the following research projects page about Tactile Interfaces or read his contributions to ISEA2024.
Or click here for more information about the Situated Art and Design research group.
This research focuses on an interface that allows you to ‘see’ feeling.
‘People are the product of their relationships with their environment. It’s important to understand how technological developments influence these relationships.’
Michel van Dartel is Research Professor Situated Art and Design at the Avans Centre of Applied Research for Art, Design and Technology (Caradt) and Director of V2_Lab for the Unstable Media.
‘Through an interplay of design and research, the apt questions and necessary tools can be discovered and applied to each research project.’
Antal Ruhl is a researcher within the Situated Art and Design research group and a tutor at the Communication & Multimedia Design programme at Avans University of Applied Sciences in Den Bosch.
Living in cities developed around data and acting within the inscrutable structure of our techno-society demands art and design that can help understand how we relate to these rapidly changing surroundings and to reflect on that relationship. The research group Situated Art and Design responds to this exigency by fostering a situated turn in art and design through a diverse portfolio of interdisciplinary research projects in partnership with academic and cultural partners, as well as with government and industry.
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